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how can i control the size of mini map?

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Feb 9, 2008
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I tried to use tigger "Set Camera Bound" . However, it does not effect mini-map.

I want to make a mini-map which only shows the area i want.

Can anyone help me please?
 
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I want to do exactly what eota does (shrink what the minimap displays )

My map contain more then 3 modes, which requires different part of the map. I don't want players to see the part of the map which they dont need to.

please help me, thank you ^_^
 
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Set Camera Bounds affect the minimap and its the onlyway
well its not perfect but I think games you are talking about uses this way
 
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camera bound only effect the SIZE of the mini map, however, it doesnt effect the BACKGROUNd

i wants it so that at the very beginning of the game, the minimap shows all 256x256 (for example) of the map. Players choose mode #1, and they go to a 64x64 area of the map. You can only scroll in that 64x64 area, and the minimap can only show the 64x64 area.

This is completely possible. If you need proof, play EotA (Eve of the Apocolypse).

well-- if i can change the back ground picture IN the game, it might works as well

please help me thank you
 
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