You have these two functions since reforged
-
Ability - Set Position X of Raise Dead to 0
-
Ability - Set Position Y of Raise Dead to 2
But that probably affects everything. I suppose you can detect when this unit is selected, do the changes, and then change the positions back when it is unselected but heh...
It's probably easier to create a copy of raise dead with the position you want and add it to your unit directly