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Hostile units in region

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Feb 18, 2014
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Something like:

Event: A unit leaves Region
Condition: OwnerOfTriggeringUnit == Neutral Hostile
Action: Order TrigeeringUnit Move to Point

Point may be CentreOfRegion, or you might save unit's start location and move it there.

Thanks!

And one off topic question (sorry, but i have to ask). Which BB tag should I use to hide text and make it revealable only after clicking to "show"? I tried [spoiler ][ /spoiler], but it don't work.
 
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