- Joined
- Dec 29, 2008
- Messages
- 3,361
Dummy units
Footman = mounting unit
Horse = mounted unit
Knight = combined
what i need is a trigger where.....
the knight(has dismount ability) when killed.....
the horse will first die and the footman will be thrown to a range of 110 and play death animation. (footman should be alive)
I need this ASAP
Footman = mounting unit
Horse = mounted unit
Knight = combined
what i need is a trigger where.....
the knight(has dismount ability) when killed.....
the horse will first die and the footman will be thrown to a range of 110 and play death animation. (footman should be alive)
I need this ASAP