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hobgoblin

Fabi Ochoa: extracted model from the game to FBX format with animations
Xelos: converted model from FBX to MDX with animations, added portrait and others stuffs with goldenegg device
model from Guardian COC
edit:25.1.2026- fixed standart atachments points and added death sound
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hobgoblin (Model)

Reviews
Zenonoth
Displays properly in wc3 editor Model works and displays fine in both SD & HD modes ingame Health & Mana bars display properly ingame Basic animation(s) are present (Walk/Attack/Stand/Death) No teamcolor No attached sounds Some attachment points...
Review

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What the model has as per the date of this review

  • Displays properly in wc3 editor
  • Model works and displays fine in both SD & HD modes ingame
  • Health & Mana bars display properly ingame
  • Basic animation(s) are present (Walk/Attack/Stand/Death)
What it doesn't have as per the date of this review

  • No teamcolor
  • No attached sounds
  • Some attachment points are not working
  • Animations glitch
  • Portrait is his stand animation
  • Difficult to memorize/unorthodox .blp import path
Review Status


Personal Comments

  • Needs fixing especially with animations, attachment points
  • It is highly unacceptable to leave the texture import path as "war3mapimported/ava_m_M2019.blp", people import tons of custom models en masse and they haven't a time to check on each individual texture individually so the norm is to remove it so it becomes "ava_m_M2019.blp", it takes less than 5 seconds to edit the path.
  • You must include the company/author of the model you ported/modified in the author(s) Simply click Edit -> Add Author -> Type in the company, this is now a must to have it approved.
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Verdict: 5/5 - Approved

 
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