glide
Events
Time - Every 0.01 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green)) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Terrain type at (Position of (Picked unit))) Equal to Dungeon - Lava
Then - Actions
Unit - Kill (Picked unit)
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Terrain type at (Position of (Picked unit))) Equal to Icecrown Glacier - Dark Ice
Then - Actions
Unit - Move (Picked unit) instantly to ((Position of (Picked unit)) offset by 3.50 towards (Facing of (Picked unit)) degrees)
Else - Actions
Unit Group - Pick every unit in (Units owned by Player 7 (Green)) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Terrain type at (Position of (Picked unit))) Equal to Dungeon - Lava
Then - Actions
Unit - Kill (Picked unit)
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Terrain type at (Position of (Picked unit))) Equal to Icecrown Glacier - Dark Ice
Then - Actions
Unit - Move (Picked unit) instantly to ((Position of (Picked unit)) offset by 3.50 towards (Facing of (Picked unit)) degrees)
Else - Actions
Unit Group - Pick every unit in (Units owned by Player 6 (Orange)) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Terrain type at (Position of (Picked unit))) Equal to Dungeon - Lava
Then - Actions
Unit - Kill (Picked unit)
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Terrain type at (Position of (Picked unit))) Equal to Icecrown Glacier - Dark Ice
Then - Actions
Unit - Move (Picked unit) instantly to ((Position of (Picked unit)) offset by 3.50 towards (Facing of (Picked unit)) degrees)
Else - Actions
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow)) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Terrain type at (Position of (Picked unit))) Equal to Dungeon - Lava
Then - Actions
Unit - Kill (Picked unit)
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Terrain type at (Position of (Picked unit))) Equal to Icecrown Glacier - Dark Ice
Then - Actions
Unit - Move (Picked unit) instantly to ((Position of (Picked unit)) offset by 3.50 towards (Facing of (Picked unit)) degrees)
Else - Actions
Unit Group - Pick every unit in (Units owned by Player 1 (Red)) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Terrain type at (Position of (Picked unit))) Equal to Dungeon - Lava
Then - Actions
Unit - Kill (Picked unit)
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Terrain type at (Position of (Picked unit))) Equal to Icecrown Glacier - Dark Ice
Then - Actions
Unit - Move (Picked unit) instantly to ((Position of (Picked unit)) offset by 3.50 towards (Facing of (Picked unit)) degrees)
Else - Actions
Unit Group - Pick every unit in (Units owned by Player 2 (Blue)) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Terrain type at (Position of (Picked unit))) Equal to Dungeon - Lava
Then - Actions
Unit - Kill (Picked unit)
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Terrain type at (Position of (Picked unit))) Equal to Icecrown Glacier - Dark Ice
Then - Actions
Unit - Move (Picked unit) instantly to ((Position of (Picked unit)) offset by 3.50 towards (Facing of (Picked unit)) degrees)
Else - Actions
Unit Group - Pick every unit in (Units owned by Player 3 (Teal)) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Terrain type at (Position of (Picked unit))) Equal to Dungeon - Lava
Then - Actions
Unit - Kill (Picked unit)
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Terrain type at (Position of (Picked unit))) Equal to Icecrown Glacier - Dark Ice
Then - Actions
Unit - Move (Picked unit) instantly to ((Position of (Picked unit)) offset by 3.50 towards (Facing of (Picked unit)) degrees)
Else - Actions
Unit Group - Pick every unit in (Units owned by Player 4 (Purple)) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Terrain type at (Position of (Picked unit))) Equal to Dungeon - Lava
Then - Actions
Unit - Kill (Picked unit)
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Terrain type at (Position of (Picked unit))) Equal to Icecrown Glacier - Dark Ice
Then - Actions
Unit - Move (Picked unit) instantly to ((Position of (Picked unit)) offset by 3.50 towards (Facing of (Picked unit)) degrees)
Else - Actions
Unit Group - Pick every unit in (Units owned by Player 8 (Pink)) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Terrain type at (Position of (Picked unit))) Equal to Dungeon - Lava
Then - Actions
Unit - Kill (Picked unit)
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Terrain type at (Position of (Picked unit))) Equal to Icecrown Glacier - Dark Ice
Then - Actions
Unit - Move (Picked unit) instantly to ((Position of (Picked unit)) offset by 3.50 towards (Facing of (Picked unit)) degrees)
Else - Actions
Unit Group - Pick every unit in (Units owned by Player 9 (Gray)) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Terrain type at (Position of (Picked unit))) Equal to Dungeon - Lava
Then - Actions
Unit - Kill (Picked unit)
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Terrain type at (Position of (Picked unit))) Equal to Icecrown Glacier - Dark Ice
Then - Actions
Unit - Move (Picked unit) instantly to ((Position of (Picked unit)) offset by 3.50 towards (Facing of (Picked unit)) degrees)
Else - Actions
Unit Group - Pick every unit in (Units owned by Player 10 (Light Blue)) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Terrain type at (Position of (Picked unit))) Equal to Dungeon - Lava
Then - Actions
Unit - Kill (Picked unit)
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Terrain type at (Position of (Picked unit))) Equal to Icecrown Glacier - Dark Ice
Then - Actions
Unit - Move (Picked unit) instantly to ((Position of (Picked unit)) offset by 3.50 towards (Facing of (Picked unit)) degrees)
Else - Actions