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Hero's RPG

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•Hero's RPG•

Their story....


In the remnants of the old world, 10 heroes team up to kill the Demon King and bring peace back into the land horded by monsters. They must hone their skills and become the heroes the land needs. The great Demon King of the old world has purged city from city, but one remains. A city protected by holy waters and the ancient crystal, left behind by the old gods. Any demon who tries to pass through the force that the crystal emits will be killed. But there is a problem. Many years ago when the town was first founded the crystals light could be seen for miles and it protected the farmers of the land. But now the light has receded to only protect the town and its outskirts. The heroes must race against time to destroy the Demon King, or all will be lost.



Hero of Blade:[r]
Base ability:
Retaliation - The Hero of Blade's training in combat allows him to evade or counter an enemies attack dealing the same damage back, also stunning.
Level 2 Abilities:
Vital Blast - The Hero of Blade uses his swords stored up blood, and infuses it with destruction magic. He sends it out in an area that hurts enemies equal to how many kills he has, or heals allies equal to 2x his kills.
Ravaged Storm - The Hero uses it's ravager nature to perform a courageous battle dance, spinning multiple times all around himself, damaging nearby enemies.
-Dark Abilities:
Level 8 - Battle ready: The Hero of Blade prepares himself for battle heightening his senses allowing him to counter better.
Level 12 - War Lust: The Hero of Blade is a very passionate fighter, as he loses health he gains power.
-Light Abilities:
-None

Hero of Nature:

Base Ability:
Scavenger - The Hero of Nature scavengers dead bodies to find raw materials and ammo.
Level 2 Abilities:
Weak Herb - The Hero of Nature keeps a pouch of herbs that she uses to heal herself or others. These herbs are deadly to demons and undead.
Throwing Knives - The Hero of Nature keeps a knife in her boots in case of emergencies.
-Dark Abilities:
-None
-Light Abilities:
-None

Hero of Shield:

Base Ability:
Blacksmith - The Hero of Shield's knowledge on armor allows him to create better armor for himself. <Icon provided by Palaslayer>
Level 2 Abilities:
Armor Curse - The Hero of Shield's study in magic with his knowledge of armor allows him to curse enemy units armor.
Holy Power - The Hero of Shield infuses his armor with a mystical energy, this enhances his armor so that he shrugs off damage.
-Dark Abilities:
Dark Surge - The Hero of Shield infuses his hammer with dark energies that, on impact, send energy to nearby enemies as well as extra damage to the main unit being hit.
-Light Abilities:
Spiked armor - The Hero of Shield attaches spikes onto to his breast plate, any unit that attacks him to close will hurt themselves. The spikes also provide extra damage reduction.

Tutorial Mode:

The tutorial mode allows for new players to learn the game in their own environment, where they will receive 1 quest or 1 encounter with an ally. Tutorial Mode also helps the player understand the very basics of the game while interacting with the game.

Normal Mode:

Normal mode takes the player straight to the town protected from evils. Once here the player must level up and do various tasks for villagers to help protect them.

Dungeons:

Boar Den - The Boar den is the home of the boar king and the only other living golden boar on the plane.

Items:

Griever - Increases attack speed
Ginmore - Increases damage
Twin Gauntlets - The combination of the Griever and Ginmore <Icon Provided by -Berz->
Potion of Regeneration - a free potion that heals the targeted unit; Non Combat Consumable.
Potion of Healing - Heals the player based on a units level and intelligence.
Holy Water - Grants mana by drinking it.
Vampiric Potion - Grants the unit life steal.
Potion of Rejuvenation -Heals the units mana and health over time; Combat Consumable.
Life essence - Revives a fallen hero when held in their inventory; combination of the potions listed above.



All custom icons used were downloaded from hive workshop, i did not create any of the custom icons.

Red text = Under Construction
Blue text = Not yet tested
 

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