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HeroRangerGhost

Submitted by GreyArchon
This bundle is marked as substandard. It may contain bugs, not perform optimally or otherwise be in violation of the submission rules.
Custom Ghost Ranger unit model - warcraft3. By ArchonClock / Archonian / Grey Archon

If used in any way, in it's current form or any alterations, give me full credit.

!HOW TO USE!
STEP 1: Import in Worldeditor.
STEP 2: Simply add 'Textures\', ass the blp file's path. So that's:


Textures\GhostlyRanger.blp



Enjoy!

~ Grey Archon
Contents

HeroRangerGhost (Model)

HeroRangerGhost (Model)

Reviews
Moderator
» Wolverabid « Date: 13th of September, 2007 Approval status: Approved Rating: (9) Excellent! Main points: [x] The model is stable and functions properly in Warcraft III. [x] The model displays properly in Warcraft3 Viewer. [x] The model...
  1. halo

    halo

    Joined:
    Nov 9, 2004
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    the model is simple but usefull,try making one that looks more bansheish.
    3/5 nothing to hard
     
  2. Daelin

    Daelin

    Joined:
    Jul 20, 2004
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    Impressive indeed... I don't know how you made the ghostly effect but good work.
     
  3. Dark_Desent

    Dark_Desent

    Joined:
    Oct 11, 2004
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    Yah cool.... but you can get the same effect here if you change the units opacity with a simple trigger. The results are exactly the same lookin as his but the portrait changes too. then just change the animation speed in the editor and then you end up with a ghost that walkis like a ghost should. Nice tho
     
  4. GreyArchon

    GreyArchon

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    Hmm. When using the opacity change, you dont get the nice glowy effect though.
     
  5. The_Avenger's_Return

    The_Avenger's_Return

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    Oct 3, 2005
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    It's cool man! Keep up the good work!!!
     
  6. aop-darkness

    aop-darkness

    Joined:
    Aug 18, 2006
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    got damnit the model file is gone from the mdx file wut the duce i actully like this n was gonna use in my map not now...