1. Are you planning to upload your awesome model to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. The raddest synthwave tracks were chosen - Check out our Music Contest #12 - Results and congratulate the winners!
    Dismiss Notice
  5. The poll for Hive's 12th Concept Art Contest is up! Go cast your vote for your favourite genie!
    Dismiss Notice
  6. Travel to distant realms and encounter scenes unknown to the common folk. The Greatest of Adventures is upon us with the 8th Cinematic Contest. Join in on a fun ride.
    Dismiss Notice
  7. The 18th Icon Contest is ON! Choose any ingame unit and give him/her Hero abilities. Good luck to all.
    Dismiss Notice
  8. Contestants are to create a scene set in the Stone Age. Come and see what you can come up with. We wish you the best of luck!
    Dismiss Notice
  9. Colour outside the lines! Techtree Contest #13 is a go. The contest is optionally paired.
    Dismiss Notice
  10. Greetings cerebrates, our Swarm needs new spawners that will have numerous children. Join the HIVE's 31st Modeling Contest - Spawners and Spawned! The contest is optionally paired.
    Dismiss Notice
  11. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

HeroPyromancer

Submitted by Himperion
This bundle is marked as approved. It works and satisfies the submission rules.
I wanted to do something using the Eredar model as a base, and here it is.

The legs, pauldrums, and upper cape were reworked, and the new animations expanded from the basic set. The model uses the leather upgrade as the main skin, you can change it for the other two versions, or Zephyrius2412 adapted High/Blood upgrades, some icons from WOW works well with the model.
Previews
Contents

HeroHighPyromancer (Model)

HeroBloodPyromancer (Model)

Reviews
General Frank
Works in-game, performs appropriately and is a good addition to the model section.
  1. Legacy18

    Legacy18

    Joined:
    Sep 11, 2015
    Messages:
    283
    Resources:
    0
    Resources:
    0
    Awesome.
     
  2. Direfury

    Direfury

    Joined:
    Jun 17, 2007
    Messages:
    3,141
    Resources:
    153
    Models:
    140
    Icons:
    11
    Packs:
    1
    Spells:
    1
    Resources:
    153
    I like it.

    Although, some of the animations lack a sense of weight to them.
     
  3. Misha

    Misha

    Joined:
    Jun 9, 2008
    Messages:
    7,192
    Resources:
    71
    Models:
    62
    Icons:
    1
    Packs:
    2
    Skins:
    4
    StarCraft II Resources:
    2
    Resources:
    71
    well this is done nicely :3
     
  4. Eagle XI

    Eagle XI

    Joined:
    Mar 9, 2012
    Messages:
    1,358
    Resources:
    117
    Models:
    2
    Icons:
    109
    Packs:
    4
    Skins:
    2
    Resources:
    117
    Archimonde's mortal disguise.
     
  5. Kyrbi0

    Kyrbi0

    Joined:
    Jul 29, 2008
    Messages:
    7,839
    Resources:
    1
    Models:
    1
    Resources:
    1
    I am really lovin' this model, even though I tend to care little for Elves, this really hits a lot of bars for me.

    - Usage of Eredar Warlock animations (not often do I see that)
    - High Elf version (always preferable)
    - Uses Icon Textures
    - - ... in such a way that you can actually switch them out!
    - Decent custom animations
    - - ... which end up providing a plethora of spell-making options! (seriously a glut; I saw a 'Crit Strike', a 'Bladestorm', a 'Blink', a 'Channel', a 'Firebreath', and then four more generic spell casting animations beyond that!)

    Now, as for critique, I might suggest:
    - Looking at the face/eyes; something about it seemed off to me (though the wrapping of High Elf texture to Eredar mesh is still quite good & creative)
    - Consider alternatives (and/or May I Have Permission To Edit?); "Pyromancer" & all those fiery SFX (as well as some of the mesh/texture elements) just seems like you're stepping all over the 'design-space' of the in-game Blood Mage (i.e. does any map really need two fire-wielding, fancy-caped, Elven sorcerers??); and while it thematically 'fits' the Blood Elves (see: Blood Mage), it really feels off on a High Elf.

    I don't know whether a slight SFX tweak towards a "Sun Mage" (oooh) or a full-SFX-rework towards an "Ice Mage" or "Arcane Mage" is better, but hey... Options? : )

    ~~~

    Anyway, pretty great model. I'm a fan.
     
  6. Himperion

    Himperion

    Joined:
    Jun 20, 2013
    Messages:
    589
    Resources:
    21
    Models:
    21
    Resources:
    21
    Sure, not problem, edit as you wish or need ; )
     
  7. kenny3245

    kenny3245

    Joined:
    Jul 16, 2017
    Messages:
    1
    Resources:
    0
    Resources:
    0
    great animations
     
  8. Krotos

    Krotos

    Joined:
    Aug 11, 2009
    Messages:
    157
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Hey Himperion, would you mind adding a version with no hero glow? Would be appreciated. =)
     
  9. BloodGem64

    BloodGem64

    Joined:
    Jun 25, 2018
    Messages:
    84
    Resources:
    0
    Resources:
    0
    Very nice.
     
  10. General Frank

    General Frank

    3D Modeling Moderator

    Joined:
    Nov 19, 2005
    Messages:
    5,259
    Resources:
    324
    Models:
    189
    Icons:
    126
    Packs:
    7
    Tutorials:
    2
    Resources:
    324
    Works in-game, performs appropriately and is a good addition to the model section.