This is for a defense/survival map where 3 players are trying to protect a church filled with townsfolk. Waves of Undead Scourge will assault the town relentlessly trying to destroy it. Will feature 6-9 heroes, amount still undecided. Any item ideas are also welcome. It's easy enough to create items that boost hero attributes but making them interesting and unique is another feat.
Hector is a hard hitting melee character, focusing on crushing his opponents with every swing. Still need 1 normal spell and an ultimate. I'm unsure about his Outlaw ability. It's supposed to have 3 levels, but increasing his gold gain by 1 with each level seems kind of broken. Any suggestions to modify it are welcome.
The Iron Raven is a swift Agility hero that plows through enemy units with her cyclone and dispatches the survivors with the Raven's Fury. Still needs 2 normal spells and an ultimate. (No dashing abilities)
A hero fully dedicating to supporting his two teammates against the undead scourge assaults. Has a strong heal that drains mana and a non-channeling Cloud spell to hinder enemy units. Still need 2 normal spells and an ultimate.
An intelligence hero who'll have some devastating abilities to thin out the enemy ranks. Her Twisted Nether is basically Devour, allowing her to remove an enemy unit from battle.
Hector the Renegade - Strength![]()
Hector was once a ruthless knight turned mercenary, choosing his clients instead of serving one lord.
Wielding his mighty hammer, the Titan, few dare oppose him lest they taste its steel.
Hired by the townsfolk, he's been tasked to stall the oncoming undead scourge from overrunning
the village until its inhabitants have escaped to safety.
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Hector's Hymn - [W]
Hector begins to sing for himself, entering a violent trance. Increases attack speed and movement speed.
Attack speed: 25%/40%/55%
Movement speed: 15%
Cooldown: 25
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Hammerfall - [E]
Hector forcefully slams his hammer to the ground, damaging nearby enemy units.
Chance: 18%/24%/34%
Damage: 60/120/180
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The Outlaw - [D]
Always looking out for himself, Hector has mastered the art of stealing while attacking.
Salvage ratio: 10%/15%/20%
NAME the Iron Raven - Agility![]()
No backstory yet.
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Glaive Cyclone - [Q]
Summons a cyclone of glaives that surround NAME, dealing damage to nearby enemy units for a period of time.
Glaives: 2/3/4
Damage per hit: 5/7.5/10
Duration: 10/15/20
Cooldown: 22
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Raven's Fury - [W]
NAME swings her glaive with determined speed and ferocity, dealing bonus damage with increased attack speed. Drains mana per attack.
Attack damage: 15/30/45
Attack speed: 10%/14%/16%
Cooldown: 0
NAME the Enchanter - Intelligence![]()
No backstory yet.
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Healing Surge - [Q]
Converts the Enchanter's mana and restores target unit's health when cast. Lasts 4 seconds or until out of range.
Healing per second: 35/45/55
Mana cost per second: 20/25/30
Cooldown: 0
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Cloud - [W]
Conjures a persistant cloud at a target location that reduces attack speed, movement speed and hit chance of enemy units inside.
Duration: 10 seconds
Attack speed: 25%
Movement speed: 10%/15%/20%
Chance to miss: 45%/50%/55%
Cooldown: 20
Marie the Sorceress - Intelligence![]()
No backstory yet.
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Phoenix Wave - [Q]
Sends a phoenix to damage enemies. The phoenix ignites every enemy unit in its way and leaves a trail of fire.
Damage: 75/150/225
Damage over time: 5/10/15
Cooldown: 9
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Mana Barrage - [E]
Limitless magical energy swirls around the Sorceress, seeking out and attacking nearby enemy units.
Damage: 20
Interval: 2.5/1.5/0.5
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Twisted Nether - [D]
Sends an enemy unit to a twisted dimension inside the Sorceress, trapping it and dealing damage over time.
Damage per second: 5/10/15
Max enemy level: 6/7/8
Cooldown: 40
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