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This is the model of a Death Knight which I made out of boredom... It's a first model I'm submitting here,in public!
The model uses both ingame textures and a texture modified by me..
Path for the texture is DeathKnight.blp ( - In World Editor,just delete "war3imported\" !), all other textures are in the game and they don't need a path!
Enjoy the model
~Xelthyr~
Update... (28.7.2008)
I removed the runeblade-like weapon and replaced it with a scythe...
Fixed the skull knee-pads and added "dissipate" animation...
11:34, 27th Jul 2008
Pyritie: You should make the material two-sided. Also your decay bone animation is messed up. If this is a hero, why doesn't it have a dissipate anim? Also your model is pretty high-poly. The skulls on the knees, for example...
uhhh...did you change his weapon? lol. and is it possible to change the angle of his cloak or whatever so we can see his chin or whatever from above? i don't like lowering the camera so i could see the chin...
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