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Hero Wars

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Level 2
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Apr 7, 2013
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17
Hello I am an ammateur map maker with a plan for a game called Hero Wars.

A game of Hero Wars (HW) begins by choosing or randoming a hero. The game is won by killing the enemy main base. You do not necessarily have to kill all towers, or even push.
Hero Wars is a stats based hero game. Gold comes for your entire team whenever any enemy troop dies, and also periodically from Banks.

I can do a little terraining, but my greatest skill is in balancing. There are other versions of Hero Wars right now, mainly Hero Wars Icelands made by FarDay in RoC, but there are no good versions on TFT.

I need a triggerer, someone with some skill in graphics, and a terrainer with more skill than myself.

Thank you for considering, I know I'm not experienced but I do have a desire to learn and a great idea. I'm looking forward to working with whoever wants in. Any advice would be greatly appreciated. Thank you for your time :D
 
Level 3
Joined
Oct 1, 2012
Messages
50
This sounds too much like a bad version of dota. Remember that if you're making some sort of hero battle, it shouldn't be like only destroying a base or an enemy structure, because it would be too much like dota and there are only a few maps that can actually be in the same level as dota.

I may help, but you'll need to give a further explanation about your map.
 
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