Ronin (think the Blademaster model would work ok)
An agile hero, relying almost completely on his agility to both deal damage and cope with damage.
1. Charge
The Ronin charges at a target location with incredible swiftness, dealing damage based on agility.
2. Mark of the Ronin - Passive
Each time the Ronin attacks an enemy, he marks it. If the Ronin attacks a marked enemy, he will increase his agility each attack. If a marked enemy remains unattacked for a longer time, the Ronin switches targets or the target dies, the agility is lost.
3. Soul Rage
The Ronin induces a rage deep from his soul. During the duration of the rage, the Ronin has increased attack speed. He also has a chance to miss on an attack, as well as a chance to critical strike. (example : 10% IAS, 50% chance to miss, 50% chance to critical)
4. Trick
The Ronin swiftly moves around, returning to the exact position he was in several seconds ago, leaving only an illusion in his current position.
5. Agile Defense - Passive
The Ronin can easily predict when the opponent is going to attack, and what he does to cope with that, he simply dissapears. When attacked, the Ronin dissapears for 2 seconds. Has a cooldown.
6. Double strike - Passive
The agility which the Ronin possesses allows him to attack an extra time so fast, the opponents don't even know it happened. Each attack, the Ronin attacks one extra time dealing damage based on his agility. (animation should be the Mirror Image effect and a see-through Ronin illusion attacking the target).
Ult. Last Stand - Passive
When in the last moments of life, the Ronin is capable of unleashing his soul in an attempt to do one last thing before death, or maybe even surviving. When the Ronin is about to die, he remains on 1 hp, and instead of hp, he loses mana. In addition, his starts degenerating. During this form, the Ronin gets additional abilities - like life steal. If the Ronin ends this form with more than 20% hp, he will survive. If he ends with less than 20% hp, he dies.
hope you like it
