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Hero Skill Grid

Level 18
Joined
Jan 24, 2006
Messages
1,938
I've found this very useful as I can never remember what all the Button Position - X and Y stuff was meant to be, it's a grid of all the Command Buttons:

0 1 2 3
________
M S A H | 0
P X X + | 1
K K K U | 2

M = Move
S = Stop
A = Attack
H = Hold Position
P = Patrol
X = Empty Slot
+ = Learn Hero Skills
K = Hero Skill
U = Hero Ultimate

Hope it helps you guys as much as it has me!
 
Level 12
Joined
Jan 13, 2005
Messages
1,138
You happen to know the colour scheme? That is something I never figured out. I think it is in hexidecimal but I am not certain.
 
Level 12
Joined
Jan 13, 2005
Messages
1,138
GST_Nemisis said:
aww man hex sucks, i have to learn it for electronics but i dont like it. binary coded decimal is so much easier.

You do know that converting from hex to binary and vice versa is easier than converting either to decimel, right? I freaking love converting those two, I dislike decimel tho as it makes you think a whole lot more. Binary and hex are a hell of a lot easier and faster and, generally, more accurate.
 
Level 1
Joined
Jun 16, 2006
Messages
6
Hmmm..I don't really understand...Could you clarify what you are talking about here because I'm kinda lost. Is this hotkeys or commands, to be implemented in JASS, or what?
 
Level 18
Joined
Jan 24, 2006
Messages
1,938
Bwahahahah! Hell no, my speciality is Object Data, and this is for placeing the ability buttons in the right place. Goto Object Editor->Abilities and choose an ability, now see how there's the field 'Art - Button Position - Normal/Research/Turn Off (X/Y)

The grid works with these fields, obviously unit abilities don't require the Research ones, and only abilities that can be turned off/auto-cast require the Turn Off ones (i.e. Avatar, Heal).[/colour]
 
Level 18
Joined
Jan 24, 2006
Messages
1,938
Bwahahahah! Hell no, my speciality is Object Data, and this is for placeing the ability buttons in the right place. Goto Object Editor->Abilities and choose an ability, now see how there's the field 'Art - Button Position - Normal/Research/Turn Off (X/Y)

The grid works with these fields, obviously unit abilities don't require the Research ones, and only abilities that can be turned off/auto-cast require the Turn Off ones (i.e. Avatar, Heal).
 
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