- Joined
- Jul 18, 2025
- Messages
- 3
I found a pretty easy way to implement a Hero Selection System BUT
HOW IT WORKS:
Create a custom copy of the wisp unit and set the property "Structures Built" to one or more heroes!
Set the following property of all ur heroes
If you have more than 12 heroes you could
If u try to "build" ur hero using ur custom wisp, it WORKS! The game does not crash at all!
You dont even need to set the property "Stats - Is a Building = True" of ur heroes!
So i dont know if it was not supposed to happen or if it is a known issue and not recommended for some reason...
BTW
I'm using Warcraft III World Editor 1.28
- for some reason, i could not find anyone talking about it on internet
- I don't know if it is a safe method. I think it might be related to a bug or something... so i would like to confirm it
HOW IT WORKS:
Create a custom copy of the wisp unit and set the property "Structures Built" to one or more heroes!
Set the following property of all ur heroes
- Build Time = 1
- Gold Cost = 0
- Lumber Cost = 0
- Techtree - Requirements - Tier 2 = empty
- Techtree - Requirements - Tier 3 = empty
- Techtree - Requirements - Tier Used = 0
If you have more than 12 heroes you could
- create copies of your custom wisp to build the rest of ur heroes
- add a transform/morphy ability to ur custom wisp to transform/morphy to one of ur copies
If u try to "build" ur hero using ur custom wisp, it WORKS! The game does not crash at all!
You dont even need to set the property "Stats - Is a Building = True" of ur heroes!
So i dont know if it was not supposed to happen or if it is a known issue and not recommended for some reason...
BTW
I'm using Warcraft III World Editor 1.28
Attachments
Last edited:
