• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Hero Arena-Like: Rave

Status
Not open for further replies.
Level 3
Joined
Apr 4, 2008
Messages
27
Map Link:Rave v1.2b - The Hive Workshop - A Warcraft III Modding Site

Rave is an anime drawn by Hiro Mashima. Basically, I'm making a map out of it because I'm admire the storyline and the characters alot.

First and for most, I'm a newbie here, and this map is akin to Hero Arena style
It is also akin to DBZ. This map is still on beta (although it is not stated)


I need some many help here. These are the things Rave is lack of:
1) models for the heroes (All heroes)
1a) icons for the heroes (Elie, Shuda, Lucia, Asura, Jiero, Uta and Megido)
2) Testers to help me test the map.
3) Ideas to make the map more fun.

Credits to JetfangInferno, Pyritie, General Frank, Dan VanOhllus, Mc!, CRAZYRUSSIAN, IllidanX(Evil), Metal Sonic, Callahan, WILLTHEALMIGHTY, exN, Juice_F, OgeRfaCes, ChevronSeven, Big Dub, DarkFang, wet_water, neo1989, Muoteck, SkriK, Discipline, Kimberly, Skrab, 0123456789, iPeez, b17rider, bloodyroadkill, ~Void~, JJ Entertainment, Shiv, bananaHUNT who have posted their icons and models in HiveWorkShop and frozenfenrir for his preview image. These icons and models were useful! (used in Skill, items)
 
Last edited:
Level 3
Joined
Apr 4, 2008
Messages
27
I cant remember all the names because I've lost the credit name list, the name stated here is all i can remember. I'm SO SRY! >.<
Screenshots? I dun know why, but my computer doesnt have .tga format. How to fix this?
 
I only make haru, musica, and let icons. here you go
View attachment Rave_Icon.rar

Check your script
JASS:
function GetHost takes nothing returns nothing
local gamecache g=InitGameCache("Map.w3v")
call StoreInteger(g,"Map","Host",GetPlayerId(GetLocalPlayer())+1)//i'm not sure about this
call TriggerSyncStart()
call SyncStoredInteger(g,"Map","Host")
call TriggerSyncReady()
set Host=Player(GetStoredInteger(g,"Map","Host")-1)
call FlushGameCache(g)
set g=null
endfunction

and about your map, try to make hero selection, so players can choose their own hero.
 
Status
Not open for further replies.
Top