- Joined
- Jan 30, 2012
- Messages
- 61
Hello in my game there is a mode: Team-Deathmatch and the kills are Gold...
So if i kill anyone i get 1 gold... but i want that everyone of my Team has the same gold like the others...example: Red kills a enemy: we have 1 gold, but everyone of his team shall have 1 gold...and if Blue kills another enemy all players in the team have 2 gold...
I hope you know what i mean ^^
i did it once it worked... in a other map but now the trigger doenst work... why?
So if i kill anyone i get 1 gold... but i want that everyone of my Team has the same gold like the others...example: Red kills a enemy: we have 1 gold, but everyone of his team shall have 1 gold...and if Blue kills another enemy all players in the team have 2 gold...
I hope you know what i mean ^^
i did it once it worked... in a other map but now the trigger doenst work... why?
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Omega Kills
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Events
- Time - Every 0.10 seconds of game time
- Conditions
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Actions
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Player Group - Pick every player in (All allies of Player 6 (Orange)) and do (Actions)
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Loop - Actions
- Player - Add (((Picked player) Current gold) - (Player 6 (Orange) Current gold)) to Player 6 (Orange) Current gold
- Player - Set (Picked player) Current gold to (Player 6 (Orange) Current gold)
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Loop - Actions
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Player Group - Pick every player in (All allies of Player 6 (Orange)) and do (Actions)
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Events