- Joined
- Oct 30, 2004
- Messages
- 1,277
hello
So, the problem is that i want an unit that u cant select, meaning it cant be selected and given orders like "move", "attack" and so on. I tryied using the selection trigger but it was too slow, here is what i did:
event - player1 selects a unit
condition - triggering unit equal to plaa
action - Remove the triggering unit from selection
As i said, that was too slow, i could quikly select it and give order it to move somewhere before it deselected the unit. I have seen in some map which i cant remember that there is units that u cant select at all, how do i do that?
So, the problem is that i want an unit that u cant select, meaning it cant be selected and given orders like "move", "attack" and so on. I tryied using the selection trigger but it was too slow, here is what i did:
event - player1 selects a unit
condition - triggering unit equal to plaa
action - Remove the triggering unit from selection
As i said, that was too slow, i could quikly select it and give order it to move somewhere before it deselected the unit. I have seen in some map which i cant remember that there is units that u cant select at all, how do i do that?