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Help with Triggers

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Level 13
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Jun 3, 2011
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  • Job Internalization
    • Events
      • Map initialization
    • Conditions
    • Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (Hero level of (Leveling Hero)) Equal to 10
          • Or - Any (Conditions) are true
            • Conditions
              • (Unit-type of (Leveling Hero)) Equal to Windrunner
              • (Unit-type of (Leveling Hero)) Equal to Defender
        • Then - Actions
          • Game - Display to (Player group((Owner of (Leveling Hero)))) the text: You have been given...
          • Sound - Play MapPing <gen>
          • Cinematic - Ping minimap for (Player group((Owner of (Leveling Hero)))) at (Center of Region 032 <gen>) for 10.00 seconds
          • Hero - Create |c00FFFFFFClass Promotion|r and give it to (Leveling Hero)
        • Else - Actions
This is my trigger if a unit turns to level 10 but it dosen't work why?
 
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