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Job Internalization
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Events
- Map initialization
- Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Hero level of (Leveling Hero)) Equal to 10
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Or - Any (Conditions) are true
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Conditions
- (Unit-type of (Leveling Hero)) Equal to Windrunner
- (Unit-type of (Leveling Hero)) Equal to Defender
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Conditions
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Then - Actions
- Game - Display to (Player group((Owner of (Leveling Hero)))) the text: You have been given...
- Sound - Play MapPing <gen>
- Cinematic - Ping minimap for (Player group((Owner of (Leveling Hero)))) at (Center of Region 032 <gen>) for 10.00 seconds
- Hero - Create |c00FFFFFFClass Promotion|r and give it to (Leveling Hero)
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Events