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Job Internalization
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Events
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Map initialization
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Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Hero level of (Leveling Hero)) Equal to 10
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Or - Any (Conditions) are true
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Conditions
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(Unit-type of (Leveling Hero)) Equal to Windrunner
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(Unit-type of (Leveling Hero)) Equal to Defender
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Then - Actions
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Game - Display to (Player group((Owner of (Leveling Hero)))) the text: You have been given...
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Sound - Play MapPing <gen>
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Cinematic - Ping minimap for (Player group((Owner of (Leveling Hero)))) at (Center of Region 032 <gen>) for 10.00 seconds
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Hero - Create |c00FFFFFFClass Promotion|r and give it to (Leveling Hero)
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Else - Actions
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