I was wondering how to reset a boss encounter, when all the players die in the area. The problem is with the triggers that spawn units keep going after everyone is dead
Please be more specific. What kind of map are you making? What unit spawns? How does your spawn trigger look? Do you have some kind of ressurection, or is players ressurected after the wipe?
Without this information, im afraid i can't help you.
Please be more specific. What kind of map are you making? What unit spawns? How does your spawn trigger look? Do you have some kind of ressurection, or is players ressurected after the wipe?
Without this information, im afraid i can't help you.
2 units spawn every 15 seconds and at 60% health the boss teleports away and units spawn from portals over 75 seconds
right now the trigger is that when a unit dies or a unit leaves the fight area it resets the bosses position, health, and opens the gate closing the area in when the fight starts - with the conditions that there are no heroes that are hostile to (owner of the boss) in the fight area
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