- Joined
- Jan 14, 2008
- Messages
- 366
1. my important problem
i have a trigger wich looks like this:
how can i prevent this trigger from leaking ?
i have a trigger wich looks like this:
- events
- -unit enters region (playable map area)
- condigitons
- -unit type of entering unit equal to X
- actions
- -create special effect attached to hand, left of entering unit
- -create special effect attached to hand, right of entering unit
- -create special effect attached to chest of entering unit
- -create special effect attached to origin of entering unit
- -turn on this trigger
how can i prevent this trigger from leaking ?