- Joined
- Aug 14, 2006
- Messages
- 7,602
Hey guys.
I'm doing an enemy spawn trigger for the campaign I'm creating. It want it to be MUI and in it's currently stage it bugs very badly. Is it possible to make this MUI and how? I have put the trigger to here and attach the test map to the pois. I hope you can help me.
The one who can help me will have some REP in here. Thanks for your time.
I'm doing an enemy spawn trigger for the campaign I'm creating. It want it to be MUI and in it's currently stage it bugs very badly. Is it possible to make this MUI and how? I have put the trigger to here and attach the test map to the pois. I hope you can help me.
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Untitled Trigger 001
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Events
- Unit - A unit enters 1 <gen>
- Unit - A unit enters 2 <gen>
- Unit - A unit enters 3 <gen>
- Unit - A unit enters 4 <gen>
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Conditions
- ((Entering unit) is in (Units owned by Player 1 (Red))) Equal to True
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Actions
- Set TempLoc = (Position of (Entering unit))
- Unit - Create 1 Barbed Arachnathid for Neutral Hostile at TempLoc facing Default building facing degrees
- Animation - Play (Last created unit)'s Morph ALTERNATE animation
- Unit - Make (Last created unit) Invulnerable
- Unit - Pause (Last created unit)
- Special Effect - Create a special effect attached to the origin of (Last created unit) using Objects\Spawnmodels\Undead\ImpaleTargetDust\ImpaleTargetDust.mdl
- Special Effect - Destroy (Last created special effect)
- Special Effect - Create a special effect attached to the origin of (Last created unit) using Objects\Spawnmodels\Undead\ImpaleTargetDust\ImpaleTargetDust.mdl
- Special Effect - Destroy (Last created special effect)
- Special Effect - Create a special effect attached to the origin of (Last created unit) using Objects\Spawnmodels\Undead\ImpaleTargetDust\ImpaleTargetDust.mdl
- Special Effect - Destroy (Last created special effect)
- Custom script: call RemoveLocation(udg_TempLoc)
- Wait 1.00 seconds
- Animation - Reset (Last created unit)'s animation
- Unit - Make (Last created unit) Vulnerable
- Unit - Unpause (Last created unit)
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Events
The one who can help me will have some REP in here. Thanks for your time.