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Help with gmax animation plz

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Level 2
Joined
Aug 9, 2005
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14
im trying to animate my model using gmax and for example: if i animate an arm to move it will disconnect the arm from the body and itll look reaaaaaaaaaaalllllllyyyyy crappy... and yes im moving the bones only. im trying to figure out a way to have part of the mesh of one object to be connected to part of a mesh of another object... i cant submit screens cuze i dont know how if you could tell me how ill show you what exactly im talking about. PLZ any gmaxers out there help me
 
Level 1
Joined
Aug 20, 2006
Messages
5
Ok im not sure how it is in gmax but i have 3ds max and i think u can use atach tool to make all the meshes into one then connect the parts u need using create tool in polygon roll out. then for the whole editable poly or mesh use skin modifier add the bones u need and edit the envelopes of the bones
 
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