hem this is my problem, result that i have making a kirby archer and soldier model whit gmax, but i nowk that gmax exports whit muchs errors the animations so, i go to import a mdx archer and whit its bones, when i going to put the kirby meshes in this parts i have problems, where i go to unify all the arms and fot of the kirby, i want to say, how i fusion all the meshes to try it like one mesh, to atach to it the bones and export it into mdx format, after this i can transfer the animations form the archer whit the animation transfer tool and convert it to mdx and use ti. well if someone can help me i going to give credits to that person that help me whit this.