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Just do a:
When hero gains a level
Condition:
Integer - Hero level of triggering unit equal to (the level you want it to evolve on, e.g. evolve on level 10 then set the integer/number to 10.)
Action:
Create 1 (unit) at position of triggering unit for owner of unit (triggering unit)
that's a very simple and basic one. For multiple evolutions for a single hero you would need dialogue triggers and I don't think you'd like that too much.
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