- Joined
- Mar 15, 2005
- Messages
- 112
Yo I'm practicing with local variables but having trouble with em. Could someone tell me what is wrong with this?
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Casted
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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Death Spiral Equal to (==) (Ability being cast)
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Actions
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Custom script: local point p0
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Custom script: local point p1
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Custom script: local integer i1
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Custom script: local integer i2
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Custom script: local effect e1
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Custom script: set p0 = GetSpellTargetLoc()
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Custom script: set i1 = 0
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Custom script: set i2 = 90
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Custom script: set p1 = PolarProjectionBj(p0, i1, i2)
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Custom script: loop
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Custom script: exitwhen i2 == 360
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Wait 0.10 seconds
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Special Effect - Create a special effect at (p1) using Units\Human\HeroBloodElf\BloodElfBall.mdl
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Custom script: set e1 = GetLastCreatedEffectBJ()
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Custom script: set i1 = i1 + 10
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Custom script: set i2 = i2 + 30
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Custom script: set p1 = PolarProjectionBj(p0, i1, i2)
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Custom script: call DestroyEffect (e1)
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Custom script: call removelocation (p1)
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Custom script: endloop
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