- Joined
- Apr 17, 2008
- Messages
- 212
I was working on my map and it was finished, and just when i wanted to rest it for the last time, it told that i was not good or something
Now this is what i noticed
This is the screen that pops up
How to solve this! Cuz my map is totaly ruined!
Now this is what i noticed
- Wait 0,80 seconds
- Wait 0.80 seconds
This is the screen that pops up
Code:
//***************************************************************************
//*
//* Global Variables
//*
//***************************************************************************
globals
// Generated
rect gg_rct_Rect_000 = null
rect gg_rct_Rect_001 = null
rect gg_rct_Rect_002 = null
rect gg_rct_Rect_003 = null
rect gg_rct_Ninja1first = null
rect gg_rct_ninja1second = null
rect gg_rct_Ronin_Stop = null
rect gg_rct_Ninja2 = null
rect gg_rct_Ninja3first = null
rect gg_rct_Ninja3second = null
rect gg_rct_Ninja3last = null
rect gg_rct_NinjaLeader = null
rect gg_rct_Region_012 = null
rect gg_rct_RoninMoveKill = null
rect gg_rct_RoninonHouse = null
rect gg_rct_NinjaHuh = null
rect gg_rct_Ronin_Stealth = null
rect gg_rct_PandaHouse = null
rect gg_rct_Captain_Tele = null
rect gg_rct_NinjaLackey1 = null
rect gg_rct_Ninjalackey1_1 = null
rect gg_rct_Ninjalackey2_2 = null
rect gg_rct_KitharaiAttack = null
rect gg_rct_emperor = null
rect gg_rct_Empeor_Captured = null
rect gg_rct_Leave_House = null
rect gg_rct_Roninonhousefinal = null
rect gg_rct_MushionHouse = null
rect gg_rct_mine = null
rect gg_rct_StandBevoreMine = null
rect gg_rct_Guard1 = null
rect gg_rct_Guard2 = null
rect gg_rct_Spawn_ronin = null
rect gg_rct_Mushi = null
camerasetup gg_cam_Camera_001 = null
camerasetup gg_cam_Camera_002 = null
camerasetup gg_cam_Camera_003 = null
camerasetup gg_cam_Camera_004 = null
camerasetup gg_cam_Camera_005 = null
camerasetup gg_cam_Camera_006 = null
camerasetup gg_cam_Camera_007 = null
camerasetup gg_cam_Camera_008 = null
camerasetup gg_cam_Camera_009 = null
camerasetup gg_cam_Camera_010 = null
camerasetup gg_cam_Camera_011 = null
camerasetup gg_cam_Camera_012 = null
camerasetup gg_cam_Camera_013 = null
camerasetup gg_cam_Camera_014 = null
camerasetup gg_cam_Camera_015 = null
camerasetup gg_cam_Camera_016 = null
camerasetup gg_cam_Camera_017 = null
camerasetup gg_cam_Camera_018 = null
camerasetup gg_cam_Camera_019 = null
camerasetup gg_cam_Camera_020 = null
camerasetup gg_cam_Camera_021 = null
camerasetup gg_cam_Camera_022 = null
sound gg_snd_PandarenBrewmasterAttackEffort1 = null
sound gg_snd_PandarenBrewmasterAttackEffort2 = null
sound gg_snd_step = null
sound gg_snd_MetalLightChopMetal1 = null
sound gg_snd_MetalMediumSliceFlesh2 = null
sound gg_snd_MetalHeavySliceFlesh2 = null
sound gg_snd_MetalMediumSliceWood3 = null
sound gg_snd_ArtilleryCorpseExplodeDeath1 = null
sound gg_snd_BlinkArrival1 = null
sound gg_snd_BlinkBirth1 = null
sound gg_snd_My_Recording_Sat__May_10_2008__11_23_34_AM = null
sound gg_snd_WitchDoctorDeath = null
sound gg_snd_HeroShadowHunterDeath = null
sound gg_snd_Lever = null
sound gg_snd_My_Recording_Sun__May_11_2008__05_51_22_PM = null
sound gg_snd_DraeneiDeath1 = null
sound gg_snd_MassTeleportTarget = null
trigger gg_trg_Begin = null
trigger gg_trg_disable = null
trigger gg_trg_Music_and_Time = null
trigger gg_trg_Battle1 = null
trigger gg_trg_Battle2 = null
trigger gg_trg_Run_n_Blood = null
unit gg_unit_H000_0011 = null
unit gg_unit_h001_0013 = null
unit gg_unit_h001_0014 = null
unit gg_unit_h001_0015 = null
unit gg_unit_h001_0016 = null
unit gg_unit_h001_0017 = null
unit gg_unit_Npbm_0018 = null
unit gg_unit_N000_0019 = null
unit gg_unit_h001_0020 = null
unit gg_unit_h001_0021 = null
unit gg_unit_H000_0022 = null
unit gg_unit_Npbm_0023 = null
unit gg_unit_npn5_0024 = null
unit gg_unit_npn1_0025 = null
unit gg_unit_npn1_0026 = null
unit gg_unit_npn1_0027 = null
unit gg_unit_npn1_0029 = null
unit gg_unit_npn3_0031 = null
unit gg_unit_npn3_0032 = null
unit gg_unit_npn3_0035 = null
unit gg_unit_npn3_0036 = null
unit gg_unit_npn3_0037 = null
unit gg_unit_npn3_0038 = null
unit gg_unit_npn3_0040 = null
unit gg_unit_npn3_0041 = null
unit gg_unit_h001_0043 = null
unit gg_unit_h001_0044 = null
unit gg_unit_h001_0045 = null
unit gg_unit_h001_0046 = null
unit gg_unit_h001_0047 = null
unit gg_unit_h001_0048 = null
unit gg_unit_h001_0049 = null
unit gg_unit_h001_0050 = null
unit gg_unit_h001_0051 = null
unit gg_unit_h001_0052 = null
unit gg_unit_h001_0053 = null
unit gg_unit_h001_0054 = null
unit gg_unit_h001_0055 = null
unit gg_unit_Npbm_0042 = null
sound gg_snd_OrcBuildingDeathSmall1 = null
rect gg_rct_Stealthy = null
camerasetup gg_cam_Camera_023 = null
rect gg_rct_StealthKill2 = null
rect gg_rct_Muahaahaha = null
camerasetup gg_cam_Camera_024 = null
unit gg_unit_h001_0065 = null
unit gg_unit_h001_0064 = null
unit gg_unit_h001_0061 = null
unit gg_unit_h001_0062 = null
unit gg_unit_h001_0063 = null
unit gg_unit_h001_0059 = null
unit gg_unit_h001_0060 = null
unit gg_unit_h001_0056 = null
unit gg_unit_h001_0058 = null
unit gg_unit_h001_0057 = null
camerasetup gg_cam_Camera_025 = null
camerasetup gg_cam_Camera_026 = null
trigger gg_trg_Endbattle = null
trigger gg_trg_End = null
trigger gg_trg_Untitled_Trigger_001 = null
endglobals
function InitGlobals takes nothing returns nothing
endfunction
function Trig_End_Actions takes nothing returns nothing
call TriggerSleepAction( 1,00 )
call SetUnitAnimation( gg_unit_Npbm_0042, "stand ready" )
call SetUnitFacingToFaceUnitTimed( gg_unit_Npbm_0042, gg_unit_h001_0053, 0 )
call SetUnitFacingToFaceUnitTimed( gg_unit_h001_0053, gg_unit_Npbm_0042, 0 )
call TriggerSleepAction( 1,00 )
call TransmissionFromUnitWithNameBJ( GetPlayersAll(), gg_unit_h001_0053, "TRIGSTR_1947", null, "TRIGSTR_1948", bj_TIMETYPE_ADD, 5,00, true )
call IssuePointOrderLocBJ( gg_unit_Npbm_0042, "move", GetUnitLoc(gg_unit_h001_0053) )
call TriggerSleepAction( 1,00 )
call SetUnitAnimation( gg_unit_Npbm_0042, "attack" )
call SetUnitAnimation( gg_unit_h001_0053, "attack range" )
call PlaySoundBJ( gg_snd_MetalHeavySliceFlesh2 )
call PlaySoundBJ( gg_snd_MetalMediumSliceFlesh2 )
call SetUnitAnimation( gg_unit_Npbm_0042, "attack 2" )
call KillUnit( gg_unit_h001_0053 )
call SetUnitAnimation( gg_unit_Npbm_0042, "stand" )
call IssuePointOrderLocBJ( gg_unit_H000_0011, "move", GetRectCenter(gg_rct_mine) )
call TriggerSleepAction( 1,00 )
call CameraSetupApplyForPlayer( true, gg_cam_Camera_021, Player(0), 0 )
call SetUnitFacingToFaceUnitTimed( gg_unit_H000_0011, gg_unit_Npbm_0042, 0 )
call SetUnitFacingToFaceUnitTimed( gg_unit_Npbm_0042, gg_unit_H000_0011, 0 )
call TransmissionFromUnitWithNameBJ( GetPlayersAll(), gg_unit_H000_0011, "TRIGSTR_1949", null, "TRIGSTR_1950", bj_TIMETYPE_ADD, 8,00, true )
call TransmissionFromUnitWithNameBJ( GetPlayersAll(), gg_unit_Npbm_0042, "TRIGSTR_1951", null, "TRIGSTR_1952", bj_TIMETYPE_ADD, 2,00, true )
call TransmissionFromUnitWithNameBJ( GetPlayersAll(), gg_unit_H000_0011, "TRIGSTR_1953", null, "TRIGSTR_1954", bj_TIMETYPE_ADD, 3,00, true )
call TriggerSleepAction( 1,00 )
call IssuePointOrderLocBJ( gg_unit_Npbm_0042, "move", GetRectCenter(gg_rct_Mushi) )
call TriggerSleepAction( 1,00 )
call PlaySoundBJ( gg_snd_Lever )
call SetUnitFacingToFaceUnitTimed( gg_unit_H000_0011, gg_unit_h001_0065, 0 )
call TriggerSleepAction( 1,00 )
call CameraSetupApplyForPlayer( true, gg_cam_Camera_024, Player(0), 0 )
call IssuePointOrderLocBJ( gg_unit_h001_0065, "move", GetUnitLoc(gg_unit_H000_0011) )
call IssuePointOrderLocBJ( gg_unit_h001_0064, "move", GetUnitLoc(gg_unit_H000_0011) )
call IssuePointOrderLocBJ( gg_unit_h001_0063, "move", GetUnitLoc(gg_unit_H000_0011) )
call IssuePointOrderLocBJ( gg_unit_h001_0062, "move", GetUnitLoc(gg_unit_H000_0011) )
call IssuePointOrderLocBJ( gg_unit_h001_0061, "move", GetUnitLoc(gg_unit_H000_0011) )
call IssuePointOrderLocBJ( gg_unit_h001_0060, "move", GetUnitLoc(gg_unit_H000_0011) )
call IssuePointOrderLocBJ( gg_unit_h001_0059, "move", GetUnitLoc(gg_unit_H000_0011) )
call IssuePointOrderLocBJ( gg_unit_h001_0058, "move", GetUnitLoc(gg_unit_H000_0011) )
call IssuePointOrderLocBJ( gg_unit_h001_0057, "move", GetUnitLoc(gg_unit_H000_0011) )
call IssuePointOrderLocBJ( gg_unit_h001_0056, "move", GetUnitLoc(gg_unit_H000_0011) )
call TransmissionFromUnitWithNameBJ( GetPlayersAll(), gg_unit_h001_0065, "TRIGSTR_1955", null, "TRIGSTR_1956", bj_TIMETYPE_ADD, 7,00, true )
endfunction
//===========================================================================
function InitTrig_End takes nothing returns nothing
set gg_trg_End = CreateTrigger( )
call TriggerAddAction( gg_trg_End, function Trig_End_Actions )
endfunction
How to solve this! Cuz my map is totaly ruined!
Last edited: