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Editor bug?

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Level 4
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Dec 14, 2009
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48
Request for help with Editor

I started WE. then do one trigger and after 15 minutes it automatically starts saving map. But when it save it it show error window and it say that that my trigger cause errors and disable it. But it disable melee initialization trigger (I don´t change there anything) because it cause errors. Now it is disabling all triggers. What can I do to stop it??

When I try to enable Melee initialization trigger it says this:
globals
// Generated
rect gg_rct_Lich = null
rect gg_rct_Shadow_Hunter = null
rect gg_rct_Blademaster = null
rect gg_rct_Mountain_King = null
rect gg_rct_Blood_Mage = null
rect gg_rct_Paladin = null
rect gg_rct_Starting = null
camerasetup gg_cam_Camera_001 = null
trigger gg_trg_MK = null
trigger gg_trg_Melee_Initialization = null
unit gg_unit_Hmkg_0008 = null
unit gg_unit_ewsp_0014 = null
unit gg_unit_ewsp_0015 = null
unit gg_unit_ewsp_0016 = null
unit gg_unit_ewsp_0017 = null
endglobals

function InitGlobals takes nothing returns nothing
endfunction

function Trig_Melee_Initialization_Actions takes nothing returns nothing
call MeleeStartingVisibility( )
call MeleeStartingHeroLimit( )
call MeleeGrantHeroItems( )
call MeleeStartingResources( )
call MeleeClearExcessUnits( )
call MeleeStartingUnits( )
call MeleeStartingAI( )
call MeleeInitVictoryDefeat( )
endfunction

//===========================================================================
function InitTrig_Melee_Initialization takes nothing returns nothing
set gg_trg_Melee_Initialization = CreateTrigger( )
call TriggerAddAction( gg_trg_Melee_Initialization, function Trig_Melee_Initialization_Actions )
endfunction

Please help me I can´t editing now and I have an idea for my new MP map
 
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