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I want to create a camera that folow up my selected unit, and when I click on other unit pass camera on the new selection , and if i click minimap trigger get disbled.
It looks you'll need a periodic trigger that sets your selected units either to a unit or unit group variable. Then you tell the trigger to set the camera to your selected units and clear the variables. At least that's what I think. I've never tried that yet so there might be better ways to do it.
Use the event player selects unit.
For actions do lock camer to selected unit.
If u select multiple units this will lock it to one of the units but it should be ok.
U don't need to pan camera so u can get rid of that. Also since u lock the camera u should not use event .03
To stop the camera lock u will need a second trigger and just set a condition in that trigger for that player. So a condition array keyed to the players number. Then u rested the game camera. In the trigger that jonhysome posted change the few things I said then use a condition check if the condition for that player is false then the trigger won't fire.
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