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[Help] Spells/Abilities

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Mar 22, 2009
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  • Quiz bee
    • Events
      • Unit - A unit Starts the effect of an ability
    • Conditions
      • (Ability being cast) Equal to Your Ability
    • Actions
      • Unit - Cause (Casting unit) to damage (Target unit of ability being cast), dealing ((X + Y) x (Real((Intelligence of (Casting unit) (Include bonuses))))) damage of attack type Spells and damage type Normal
you can also exclude int bonuses. its just a pattern. You need some variables :)
 
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