- Joined
- Jun 23, 2017
- Messages
- 74
Hello hive,
I was able to create a multiboard from 0 (noob version), but when it comes to updating it with Kill / Death is not working, Even if another player kills, it only updates in red.
Someone can help me pls?
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Thx advanced.
I was able to create a multiboard from 0 (noob version), but when it comes to updating it with Kill / Death is not working, Even if another player kills, it only updates in red.
Someone can help me pls?
-
Score
-
Events
- Unit - A unit Dies
-
Conditions
- ((Triggering unit) is A Hero) Equal to True
-
Actions
- Set MDA_Kills[(Player number of (Owner of (Killing unit)))] = (MDA_Kills[(Player number of (Owner of (Killing unit)))] + 1)
- Set MDA_Death[(Player number of (Owner of (Dying unit)))] = (MDA_Death[(Player number of (Owner of (Dying unit)))] + 1)
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- (Player 1 (Red) slot status) Equal to Is playing
-
Then - Actions
- Multiboard - Set the text for MDA_Multiboard item in column 2, row MDA_PlayerRow[(Player number of (Picked player))] to ((String(MDA_Kills[(Player number of (Owner of (Killing unit)))])) + (/ + (String(MDA_Death[(Player number of (Owner of (Dying unit)))]))))
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- (Player 2 (Blue) slot status) Equal to Is playing
-
Then - Actions
- Multiboard - Set the text for MDA_Multiboard item in column 2, row MDA_PlayerRow[(Player number of (Picked player))] to ((String(MDA_Kills[(Player number of (Owner of (Killing unit)))])) + (/ + (String(MDA_Death[(Player number of (Owner of (Dying unit)))]))))
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- (Player 3 (Teal) slot status) Equal to Is playing
-
Then - Actions
- Multiboard - Set the text for MDA_Multiboard item in column 2, row MDA_PlayerRow[(Player number of (Picked player))] to ((String(MDA_Kills[(Player number of (Owner of (Killing unit)))])) + (/ + (String(MDA_Death[(Player number of (Owner of (Dying unit)))]))))
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- (Player 4 (Purple) slot status) Equal to Is playing
-
Then - Actions
- Multiboard - Set the text for MDA_Multiboard item in column 2, row MDA_PlayerRow[(Player number of (Picked player))] to ((String(MDA_Kills[(Player number of (Owner of (Killing unit)))])) + (/ + (String(MDA_Death[(Player number of (Owner of (Dying unit)))]))))
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- (Player 5 (Yellow) slot status) Equal to Is playing
-
Then - Actions
- Multiboard - Set the text for MDA_Multiboard item in column 2, row MDA_PlayerRow[(Player number of (Picked player))] to ((String(MDA_Kills[(Player number of (Owner of (Killing unit)))])) + (/ + (String(MDA_Death[(Player number of (Owner of (Dying unit)))]))))
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- (Player 6 (Orange) slot status) Equal to Is playing
-
Then - Actions
- Multiboard - Set the text for MDA_Multiboard item in column 2, row MDA_PlayerRow[(Player number of (Picked player))] to ((String(MDA_Kills[(Player number of (Owner of (Killing unit)))])) + (/ + (String(MDA_Death[(Player number of (Owner of (Dying unit)))]))))
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- (Player 7 (Green) slot status) Equal to Is playing
-
Then - Actions
- Multiboard - Set the text for MDA_Multiboard item in column 2, row MDA_PlayerRow[(Player number of (Picked player))] to ((String(MDA_Kills[(Player number of (Owner of (Killing unit)))])) + (/ + (String(MDA_Death[(Player number of (Owner of (Dying unit)))]))))
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- (Player 8 (Pink) slot status) Equal to Is playing
-
Then - Actions
- Multiboard - Set the text for MDA_Multiboard item in column 2, row MDA_PlayerRow[(Player number of (Picked player))] to ((String(MDA_Kills[(Player number of (Owner of (Killing unit)))])) + (/ + (String(MDA_Death[(Player number of (Owner of (Dying unit)))]))))
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- (Player 9 (Gray) slot status) Equal to Is playing
-
Then - Actions
- Multiboard - Set the text for MDA_Multiboard item in column 2, row MDA_PlayerRow[(Player number of (Picked player))] to ((String(MDA_Kills[(Player number of (Owner of (Killing unit)))])) + (/ + (String(MDA_Death[(Player number of (Owner of (Dying unit)))]))))
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- (Player 10 (Light Blue) slot status) Equal to Is playing
-
Then - Actions
- Multiboard - Set the text for MDA_Multiboard item in column 2, row MDA_PlayerRow[(Player number of (Picked player))] to ((String(MDA_Kills[(Player number of (Owner of (Killing unit)))])) + (/ + (String(MDA_Death[(Player number of (Owner of (Dying unit)))]))))
- Else - Actions
-
If - Conditions
-
Events
- Set MDA_PlayerRow[1] = 3
- Set MDA_PlayerRow[2] = 4
- Set MDA_PlayerRow[3] = 5
- other players...
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Thx advanced.