• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!

Help, inport

Status
Not open for further replies.
Level 4
Joined
Jun 4, 2009
Messages
70
When i dowload any model, icon i get the file in a write program file, i can open it and it stands lot of things, help me i cant turn them back into "normal file" so i can import them.

{EDIT}
(Import*)
 
Last edited by a moderator:
Level 6
Joined
May 7, 2009
Messages
228
You're probably missing the textures

You need to import the textures to the correct path. The Readme that comes with the model usually explains all that.
 
Level 7
Joined
Mar 26, 2009
Messages
345
This should help you solve most of your questions:
http://www.hiveworkshop.com/forums/3d-modeling-tutorials-282/how-to-import-custom-models-32237/

Basically, for a model, you should at least have something with the .mdx file extension. You may or may not have files with .blp
1) Import the .mdx into your map as it is - you shouldn't have to do anything to it.

2) Import any .blp files and change the path to whatever the model requires. Since there isn't any readme you can open the .mdx in a program like Notepad and locate the name of the .blp and copy how it is written. Or you can use this: http://www.hiveworkshop.com/forums/tools-560/mdx-pather-62978/
 
Status
Not open for further replies.
Top