- Joined
- Jul 12, 2011
- Messages
- 1,371
Hi! I'm making a RPG map and I've created 5 heroes that have as primary attribute strength, agility and inteligence. The map is a bit difficult so I gave tomes of knowledge to the creeps in order to make the hero stronger. But after 10 tomes the hero gets overpowered and the hole game gets bored. So, I've decided to make something like a rune that when you pick it up your hero's attack gets increased by 10/20/30 e.t.c. I've coppied a rune and I've created an ability similar to the Item Damage Bonus. I added to the item but when I tested it in the map the hero just stand by it doing nothing. I also tried this with triggers but I could find out how to fix it. Could you help me please?