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Help importing Sky

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Level 7
Joined
Oct 24, 2006
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110
Well you can't actually import another sky, even if you had imported because it won't work, but you can make a custom-textured sky by replacing the texture/skin of an existing sky in your map.

Here is a tutorial that I've written myself, for making a custom sky:
http://world-editor-tutorials.thehelper.net/cat_usersubmit.php?view=74737

Read it step-by-step to get it's details!
 
Level 5
Joined
Oct 6, 2007
Messages
54
Thaks alot

Thaks the info was vary useful. I gave you some rep for it to:thumbs_up:. Oh an if you could i have one more question. You know the Rexnar bonus Campaign, well you know how some parts of the Campaign you will go in a cave or off skreen and it takes you to a diffrent map and when you go back the first map stays the same. how would you do that on a map? I would like to know because I'm macking a map call Magic City (I know its a stupit name) and i'm running out of space plus i would just like to know. if you could help i will give you more rep. Thaks.:thumbs_up:
 
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