[SD/Modeling] Help Fixing My Model

Level 8
Joined
Nov 6, 2019
Messages
230
ok so i got total of 47 custom models

Only 8 of them work, yet they all use same rig and animations

This is how it looks in Model Editor (Animations Work Fine)

image_2026-06-21_042334504.webp


This how it looks in World Editor, And invisible on the actual map

image_2026-06-21_042644588.webp


This is how it is ingame, Makes sense it broken in editor but still

image_2026-06-21_042843950.webp


And this is the Blender Files, Now can someone fix and let me know what was wrong, or fix let me know whats wrong and send back blender files for me to see easier. so i can fix the rest.

I use Blender 3.4, Didn't expect issues when some work with same animations and rig.
 

Attachments

ok i checked, and i see it says the following

image_2026-06-27_160139752.webp


Issue is i dont know what any of that means or how to fix.

EDIT: i have a model that doesn't work and a model that works perfectly. and both of them have same issue, missing origin attachment point, thats all, but one is broken one isnt
 
Last edited:
Whiles ago I saw you asking for HD model modification, but now you need SD ones, I'm quite curious on what graphic is your map based?
My map is built in Reforged, However I prefer SD models a want it to playable on both reforged and classic assets

And HD models don’t use BLP and that is all classic assets work

Also that I got 48 custom models for map he would make it too big

After my m.2 broke with my only original unprotected map on, I decided to remake it new, and different but same gameplay style, a lot of original map players on discord use classic assets
 
Back
Top