Hi,
I've got a basic model of Dagoth Ur from TES Morrowind which I'm trying to get it to work in Wc3. It's modelled and textured in blender, I even managed to do two basic standing animations.
I can also export the model to a Wc3 Map, but there the textures are broken and the animation bones appear to be ... broken. At this point I'm kinda lost and do not know how to proceed further.
(I also tried some old tools to "copy" Eredar / Archimonde animations onto this model, but that didn't quite work.)
If anyone could either complete the model or help me to do so myself I'd be very, very grateful.
A .rar with all files (.mdl, .fbx., textures and a testmap with just the imported model and unit) is attached.
I've got a basic model of Dagoth Ur from TES Morrowind which I'm trying to get it to work in Wc3. It's modelled and textured in blender, I even managed to do two basic standing animations.
I can also export the model to a Wc3 Map, but there the textures are broken and the animation bones appear to be ... broken. At this point I'm kinda lost and do not know how to proceed further.
(I also tried some old tools to "copy" Eredar / Archimonde animations onto this model, but that didn't quite work.)
If anyone could either complete the model or help me to do so myself I'd be very, very grateful.
A .rar with all files (.mdl, .fbx., textures and a testmap with just the imported model and unit) is attached.