Hello everyone !
I'm creating an area damage spell with tiggers. The real spell has the damage to 0 so the damage is caused by the tigger with calculations based on the hero's statistics, but hey.
My problem is that I have used various methods so that it only damages enemies and not allies or itself to no satisfactory results.
Could you help me create a correct tigger please?
I'm creating an area damage spell with tiggers. The real spell has the damage to 0 so the damage is caused by the tigger with calculations based on the hero's statistics, but hey.
My problem is that I have used various methods so that it only damages enemies and not allies or itself to no satisfactory results.
Could you help me create a correct tigger please?