Heavy Strike v1.0

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
HEAVY STRIKE
IMPORT GUIDE :
1. Enable "Tick the Automatically create unknown variables ..." located at File>Preference>General
2. Copy the Heavy Strike ability in the object editor
3. Import Damage Engine
4. Copy the Heavy Strike folder in the trigger editor
5. Configure the Config trigger
SPELL DESCRIPTION :
Gives a 15% chance to deal additional damage on an attack. |n|n|cffffcc00Level 1|r - 100% strength as damage. |n|cffffcc00Level 2|r - 200% strength as damage.|n|cffffcc00Level 3|r - 300% strength as damage.|n|cffffcc00Level 4|r - 400% strength as damage.|n|cffffcc00Level 5|r - 500% strength as damage.|n|cffffcc00Level 6|r - 600% strength as damage.
SPELL INFORMATION :
This is based on an old request at Kawaii Spell Workshop
MEDIA SHOWCASE :
CHANGELOG :
Version 1.0: Released

CREDIT :
CreatorD3292
Contents

TestMap (Map)

Reviews
Wrda
I agree with Rheiko and Antares. Besides that, perhaps to mimic the critical strike text, add exclamation mark at the end? Approved
Adding some special effects when the effect occurs as an option would be nice.
Adding the option to use different attributes other than strength is also nice.
The floating text number should converted to an integer first before being converted to a string.
I agree with Rheiko and Antares.
Besides that, perhaps to mimic the critical strike text, add exclamation mark at the end?

Approved
 
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