- Joined
- Mar 19, 2016
- Messages
- 113
Hello.
I'd like to ask if someone could help me with this trigger.
I made this trigger for a Bishop unit for my map.
The Rejuvenation has 999999 seconds to it. I want to know how to remove that after the "drain mana" ability is interrupted or canceled or stopped.
healing beam
Events
Unit - A unit Begins channeling an ability
Conditions
(Ability being cast) Equal to healing beam
Actions
Unit - Create 1 dummy for (Owner of (Triggering unit)) at (Center of (Playable map area)) facing (Position of (Triggering unit))
Unit - Add a 3.00 second Generic expiration timer to (Last created unit)
Unit - Order (Last created unit) to Night Elf Druid Of The Claw - Rejuvenation (Target unit of ability being cast)
Unit - Remove All buffs from (Target unit of ability being cast)
I'd like to ask if someone could help me with this trigger.
I made this trigger for a Bishop unit for my map.
The Rejuvenation has 999999 seconds to it. I want to know how to remove that after the "drain mana" ability is interrupted or canceled or stopped.
healing beam
Events
Unit - A unit Begins channeling an ability
Conditions
(Ability being cast) Equal to healing beam
Actions
Unit - Create 1 dummy for (Owner of (Triggering unit)) at (Center of (Playable map area)) facing (Position of (Triggering unit))
Unit - Add a 3.00 second Generic expiration timer to (Last created unit)
Unit - Order (Last created unit) to Night Elf Druid Of The Claw - Rejuvenation (Target unit of ability being cast)
Unit - Remove All buffs from (Target unit of ability being cast)