- Joined
- Jun 9, 2008
- Messages
- 16,701
this is cool 
(5 ratings)
You seem to have forgotton to texture his neck. It's easy to see during the Portrait animations.?
That one has better design and animations as well, which are from wow I think.I could have sworn I have seen a model like this before. In tomoraider's campaigns I believe.
That one has better design and animations as well, which are from wow I think.
Hawkstrider - Wc3C.net
Hmm ok I see. Minor nitpicking, but that's an elf not a human though yes, I do think it's very tall for an elf. I'll see what I can do.Nice idea! Though there are som
e serious flaws. First, his legs. They are very, veeery tall for a human.
Looooool yes. I tried to differentiate it from the dragonhawk model by rewrapping the eyes to make it more squinty and narrower but I wasn't always sure if that was the right call. I'll see if I can use a different head or add some helmets and whatnot to differentiate it.Second, the face looks somehow weird.
Those are from the original Lizard Raptor Model by Gluma but decided to keep some of it for because of squash and stretch and exaggeration. I'll see if I can make them less visible though those animations are fast so I didn't think they were.Third, there are some really visible stretching in certain animations, mostly in attack ones.
That one has better design and animations as well, which are from wow I think.
Hawkstrider - Wc3C.net
Sure. It's just changing the texture from the FT texture to the RoC texture.This is great! Any plans for a High Elven version down the line?
No one is mentioning those raptor legs. Are you gonna change their texture into yellow one with brown claws or something like that?