In a standard AOS map, if I apply a computer to the spawning units they will gracefully use their abilities if they have any. This is great!
But I noticed that in some rare cases the units are ordered to move back to where they came from.
I have managed to fix this by having a periodic timer checking for these units and making sure they are ordered to attack-move to their intended destination, but it's not a 100% perfect solution.
Is there a way to tweak the AI to just not moving units at all and only using spells?
Thank you so much for looking into this!
But I noticed that in some rare cases the units are ordered to move back to where they came from.
I have managed to fix this by having a periodic timer checking for these units and making sure they are ordered to attack-move to their intended destination, but it's not a 100% perfect solution.
Is there a way to tweak the AI to just not moving units at all and only using spells?
Thank you so much for looking into this!