- Joined
- Dec 29, 2006
- Messages
- 359
I have an ability called Hatch Eggs, which is used to, you guessed it, hatch eggs. This map i am working on atm has five different types of eggs, living eggs, dead eggs, infected eggs, wood eggs, and gold eggs. I want to make a trigger that, when Hatch Eggs is cast (which is by the way, based off of war stomp, if that helps) it will destroy every egg within 250 of the caster, and spawn something according to the type of egg destroyed. Also, the eggs should only spawn these things if they die from the hatch eggs effect.
Living Eggs spawn allied units when hatched.
Dead Eggs spawn corpses when hatched.
Infected Eggs spawn enemy units when hatched.
Wood Eggs add wood to the player's stock when hatched.
Gold Eggs add gold to the player's stock when hatched.
Thanks to anyone who can help me make this trigger!
Living Eggs spawn allied units when hatched.
Dead Eggs spawn corpses when hatched.
Infected Eggs spawn enemy units when hatched.
Wood Eggs add wood to the player's stock when hatched.
Gold Eggs add gold to the player's stock when hatched.
Thanks to anyone who can help me make this trigger!