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Some of the Hashtable GUI functions crash even the regular WE, they are messed up by blizzard, aren't you using those? (the Save functions for absurd variable types that are not in GUI at all)
Hashtables work perfectly in newgen if you script in jass (what you should be doing).
If you use GUI, some will crash cause of the poor design of GUI in WC3. What happens is they reference types which the maintenence team thought would logically be in GUI but stupidly were not. Blame the maker of GUI and not the maintenece team.
If you use GUI, some will crash cause of the poor design of GUI in WC3. What happens is they reference types which the maintenence team thought would logically be in GUI but stupidly were not. Blame the maker of GUI and not the maintenece team.
That is true with one exception: Save/Load ability. There are (propably) working JASS functions for abilities, while the actual ability type is some relict from development version of JASS (with the addition of hashtables, it has now 3 functions: GetSpellAbility() and save/load)
Back to topic: What exactly are you trying to do with the hashtable, when it crashes?
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