• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a faction for Warcraft 3 and enter Hive's 19th Techtree Contest: Co-Op Commanders! Click here to enter!
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 21st Texturing Contest: Upgrade is now concluded, time to vote for your favourite set of icons! Click here to vote!

Hashtable crashes WE (newgen)

Status
Not open for further replies.

Dr Super Good

Spell Reviewer
Level 65
Joined
Jan 18, 2005
Messages
27,296
Hashtables work perfectly in newgen if you script in jass (what you should be doing).

If you use GUI, some will crash cause of the poor design of GUI in WC3. What happens is they reference types which the maintenence team thought would logically be in GUI but stupidly were not. Blame the maker of GUI and not the maintenece team.
 
Level 13
Joined
Apr 15, 2008
Messages
1,063
If you use GUI, some will crash cause of the poor design of GUI in WC3. What happens is they reference types which the maintenence team thought would logically be in GUI but stupidly were not. Blame the maker of GUI and not the maintenece team.
That is true with one exception: Save/Load ability. There are (propably) working JASS functions for abilities, while the actual ability type is some relict from development version of JASS (with the addition of hashtables, it has now 3 functions: GetSpellAbility() and save/load)

Back to topic: What exactly are you trying to do with the hashtable, when it crashes?
 
Status
Not open for further replies.
Top