- Joined
- May 24, 2008
- Messages
- 21
Hello,
I leave all of my items with a button position of 0,0 and then arrange them to the desired layout via the selling unit (left to right, top to bottom, etc). This has worked fine for me thus far, but I am currently having some issues with some potions. The culprits seem to be a few items based on Healing Potion and Clarity Potion. They don't play nice and wreck my layout. I have tested things extensively removing items one by one and checking the resulting layout, but the potions in question still do not order themselves properly.
Is there any sort of weird button position hardcoding (I was thinking maybe some rushed code related to player built shops that came in TFT) that anyone knows about? I could easily change the button positions to match the desired layout (I have and it works) but I use these items in multiple shops and don't want to be married to a single button layout.
Thank you.
I leave all of my items with a button position of 0,0 and then arrange them to the desired layout via the selling unit (left to right, top to bottom, etc). This has worked fine for me thus far, but I am currently having some issues with some potions. The culprits seem to be a few items based on Healing Potion and Clarity Potion. They don't play nice and wreck my layout. I have tested things extensively removing items one by one and checking the resulting layout, but the potions in question still do not order themselves properly.
Is there any sort of weird button position hardcoding (I was thinking maybe some rushed code related to player built shops that came in TFT) that anyone knows about? I could easily change the button positions to match the desired layout (I have and it works) but I use these items in multiple shops and don't want to be married to a single button layout.
Thank you.