Hello everyone,
I need triggered flame strike, basicly it is simillar as ingame one but I have damage done based on hero's stats and items/buffs.
Targets location and after X seconds location burns giving all enemy units X damage and another Y damage over Z seconds.
What I need it to be:
-GUI
-MUI
-AoE set in variable
-Damage over time set in variable
-Time before intial damage set in variable
-Initial damage calculated before damage action, not in Map Intilization Trigger
-Over Time damage calculated before damage action, not in Map Intilization trigger with buff/debuff check (there are buffs like "Increases fire damage taken by 30%")
-Demo map
-Leakless
-I don't need level support
+ Credits and rep to creator
I need triggered flame strike, basicly it is simillar as ingame one but I have damage done based on hero's stats and items/buffs.
Targets location and after X seconds location burns giving all enemy units X damage and another Y damage over Z seconds.
What I need it to be:
-GUI
-MUI
-AoE set in variable
-Damage over time set in variable
-Time before intial damage set in variable
-Initial damage calculated before damage action, not in Map Intilization Trigger
-Over Time damage calculated before damage action, not in Map Intilization trigger with buff/debuff check (there are buffs like "Increases fire damage taken by 30%")
-Demo map
-Leakless
-I don't need level support
+ Credits and rep to creator