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Die Lever

Events


Destructible - Lever 0053 <gen> dies

Conditions

Actions


Unit - Kill (Killing unit)


Wait 2.00 seconds


Destructible - Resurrect Lever 0053 <gen> with (Max life of Lever 0053 <gen>) life and Hide birth animation
blaba

Events


Destructible - Summer Tree Wall 0000 <gen> dies

Conditions

Actions


Set Killing_Unit = (Killing unit)


Unit - Kill Killing_Unit


Set Killing_Unit = No unit


Wait 2.00 seconds


Destructible - Resurrect Summer Tree Wall 0000 <gen> with (Max life of Summer Tree Wall 0000 <gen>) life and Show birth animation
Test3

Events


Unit - A unit Is issued an order targeting an object

Conditions


(Destructible-type of (Target destructible of issued order)) Equal to (Destructible-type of Lever 0001 <gen>)

Actions


Unit - Kill (Triggering unit)


Destructible - Resurrect (Target destructible of issued order) with (Max life of (Last created destructible)) life and Hide birth animation
