- Joined
- Mar 12, 2009
- Messages
- 13
Hey all im having a problem with my Cruisercommand/loap map
Ship landing trigger (GUI)
i need a trigger that when ship X etc moves into the planet, or uses a "dock" ablity either is fine, the ship lands on a region on the planet.
the problem ive got is that each new ship i make has to have its own landing strip which isnt good since i need it so it doesnt matter what ship you have you can land in one of the landing strips
for example if there are 5 Strips 1,2,3,4,5
and there are ships in strips 1,2 and 5 and a new ship tries to dock its put in strip number 3.
then i need a code so that the player can go into the ship and take off again
Keycard/ hero rank system
this systems open for your imagination really, basically i need a system so that a player who has a high enough rank in X area can access that department
for example i thought of this system
you start as a basic colonist, you choose to put a skillpoint in "science" which gives you access to the basic sciencelabs, but only the resource collecting area.
you use the robot to mine x amount of item which gives you another level in only science giving you access to the main lab, now you can create X item and so on
so doors only work if you have the right skill or item level.
the option to have this system save load would be nice to.
or there would be 10 players trying to operate the one droid
i need this in gui if you can
simple as possible
any advise or suggestions?
thanks in advance all
Ship landing trigger (GUI)
i need a trigger that when ship X etc moves into the planet, or uses a "dock" ablity either is fine, the ship lands on a region on the planet.
the problem ive got is that each new ship i make has to have its own landing strip which isnt good since i need it so it doesnt matter what ship you have you can land in one of the landing strips
for example if there are 5 Strips 1,2,3,4,5
and there are ships in strips 1,2 and 5 and a new ship tries to dock its put in strip number 3.
then i need a code so that the player can go into the ship and take off again
Keycard/ hero rank system
this systems open for your imagination really, basically i need a system so that a player who has a high enough rank in X area can access that department
for example i thought of this system
you start as a basic colonist, you choose to put a skillpoint in "science" which gives you access to the basic sciencelabs, but only the resource collecting area.
you use the robot to mine x amount of item which gives you another level in only science giving you access to the main lab, now you can create X item and so on
so doors only work if you have the right skill or item level.
the option to have this system save load would be nice to.
or there would be 10 players trying to operate the one droid
i need this in gui if you can
any advise or suggestions?
thanks in advance all