[Trigger] Gui "spaceship" landing trigger

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Level 2
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Mar 12, 2009
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Hey all im having a problem with my Cruisercommand/loap map

ive made a script but its kinda long and it limits my map so so much :(

i need a script that when ship X etc moves into the planet, or uses a "dock" ablity either is fine, the ship lands on a region on the planet.

the problem ive got is that each new ship i make has to have its own landing strip which isnt good since i need it so it doesnt matter what ship you have you can land in one of the landing strips

for example if there are 5 Strips 1,2,3,4,5

and there are ships in strips 1,2 and 5 and a new ship tries to dock its put in strip number 3.

then i need a code so that the player can go into the ship and take off again

before anyone uses the newbie word :p i have made a trigger for this but it makes it so only ship 1 and land in strip 1 so if ship 1 is destroyed that landing area is now useless.
and my take off trigger well... its not very well optimized

i need this in gui if you can :D simple as possible


any advise or suggestions?

thanks in advance all :)
 
Level 2
Joined
Mar 12, 2009
Messages
13
its more a request since the trigger i made was really kinda rubbish :(
ive forgotten how to paste triggers but
its something like

a unit enters region X

this unit = spaceship1

start shake screen for triggering player
wait 3 seconds
stop shaking screen for triggering player
movespaceship1 to region Y
make spaceship 1 neutral passive

activate spaceship1 leavetrigger
activate spaceship1 entertrigger



as i said, really simple and limits 1 ship to enter 1 landing zone
 
Level 13
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May 11, 2008
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1,198
hmm...did you check out jesus4lyf's transport system over at thehelper.net? it might be exactly what you're looking for.

http://www.thehelper.net/forums/showthread.php?t=140727

edit: oh wow, i just realized in your original post you said it's a loap map...whoops! i didn't notice that. :/ sorry man, but i don't understand loap maps, they are nonsensical.
 
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