Moderator
M
Moderator
12th Dec 2015
IcemanBo: Too long as NeedsFix. Rejected.
04:12, 31st Aug 2012
Magtheridon96:
- There's a more efficient way to handle the events.
Instead of using that huge block of events, you can loop from 1 to 12 on map initialization and add events to your system's main trigger accordingly.
This system will be approved after that and will get a rating of 3/5 for being useful.
IcemanBo: Too long as NeedsFix. Rejected.
04:12, 31st Aug 2012
Magtheridon96:
- There's a more efficient way to handle the events.
Instead of using that huge block of events, you can loop from 1 to 12 on map initialization and add events to your system's main trigger accordingly.
This system will be approved after that and will get a rating of 3/5 for being useful.